This is Suresh Karunakaran, 2D Game Artist and UI/UX Designer with 7+ years of experience in the gaming industry.
I am a highly creative and focused individual who is passionate about designing engaging and immersive games that provide users with an unforgettable experience.
Over the years, I have gained expertise in various aspects of game design, including concept art, character design, asset creation, and user interface design.
My ability to work collaboratively with teams, as well as my strong communication and problem-solving skills, have helped me to deliver exceptional results on various projects.
I am constantly striving to improve my skills and stay up-to-date with the latest design trends and technologies
Project : Virtual Diver international (VDI) - Scuba Simulation game
VDI Pro -Scuba Start-Up Trainer simulation game
Marine Brawl - 2D Side scroller game
My responsibilities were to manage and create optimized assets for all the above projects.
My goals to create UI/UX, Game Assets, 2d Rendered high fidelity image, Visual Design,
Environment Background, Animation Assets, Concept Art, Character Design and
3D Texturing & Rendering.
Assets Optimization, 2D Atlas /Sprite sheet (Optimized Asset bundle for Unity Game engine)
Project : 2D Escape and Casual games.
My responsibilities were to Convert Text (Concept Document) into image (Concept art)
and Game background, 2d Rendered high fidelity image, Visual Design, Game Assets,
Animation Assets and UI/UX within estimated time for delivery.
And A trainer for Freshers.
2D Game Art : Assets/Props , Background, Concept Art, 2D textures
2D Game Reskinning: Assets, Props and Background
Graphic Design: Logo, Product Design, UI/UX, Posters, Flyers, Banners, Social Media AD Posters
3D Texturing Software used: Substance painter & Photoshop
Project : VR, AR Educational games for kids.
My responsibilities were to create Game Assets, Sketches, background ,UI/UX,
Graphic Designs and Coloring Book cover pages.
Project : MATH U is a 2d mathematics calculation game.
My responsibilities were to create UI/UX, Game Assets ,background and
social media posters.
As a Trainee Internship (Game Artist) I learned 2D Game assets, Props and Background,
Concept art are in industry standards.